An icy ground attack made using VAT technology in Houdini and Unreal Engine 5
Ice Attackš„¶
I have created a procedural setup in Houdini FX, with which you can create the most unusual shape for an ice attack
I exported the resulting result as VAT and collected the material in Unreal Engine 5
Connected VAT in Niagara for further customization already in the particle system
Shader complexity - VFX fully game ready