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Procedural VAT icy ground attack

An icy ground attack made using VAT technology in Houdini and Unreal Engine 5

Ice Attack🄶

I have created a procedural setup in Houdini FX, with which you can create the most unusual shape for an ice attack

I exported the resulting result as VAT and collected the material in Unreal Engine 5

I exported the resulting result as VAT and collected the material in Unreal Engine 5

Connected VAT in Niagara for further customization already in the particle system

Connected VAT in Niagara for further customization already in the particle system

Shader complexity - VFX fully game ready

Shader complexity - VFX fully game ready